The Sims 3 is a 2009 strategic life simulation computer game developed
by The Sims Studio and published by Electronic Arts. It is the sequel to
the best-selling computer game, The Sims 2. It was first released on
June 2, 2009 simultaneously for OS X and Windows – both versions on the
same disc. The Sims 3 was released to game consoles and smartphones on
October 26, 2010, for PlayStation 3, Wii, Xbox 360, Android, iOS and
Nintendo DS. The Windows Phone version was made available on the Windows
Phone Store on the October 15, 2010 for $6.99. There is also a Nintendo
3DS version, released on March 27, 2011, as one of its launch titles.It
has also been released for mobile phone platforms, and a simpler
version for mobiles with Java.
The Sims 3 was an instant success, selling 1.4 million copies in its
first week.Critics issued mostly positive reviews. The Sims 3 gained an
86/100 score from aggregator Metacritic.The game has sold over ten
million copies worldwide since its 2009 release, making it one of the
best-selling computer games of all time.
The Sims 3 is built upon the same concept as its predecessors. Players
control their own Sims' activities and relationships in a manner similar
to real life. The gameplay is open-ended and indefinite. Sim houses and
neighborhoods are placed on one continuous map. The developers stated
that "What you do outside your home now matters as much as what you do
within." One of the biggest changes to the franchise is the use of
"rabbit-holes". Players aren't allowed to go inside the majority of city
buildings; instead, the Sim will disappear inside for a certain amount
of time—a feature known in video games as a "rabbit-hole"—while the
player is given several choices on what happens inside using a
text-based notification.
The Sims 2 used a reward system called Wants and Fears. This is replaced
with a new system called Wishes in The Sims 3. Fulfilling a Sim's wish
contributes to the Sim's Lifetime Happiness score and mood. Some wishes,
such as "Go to the Park", may add little points to their lifetime
happiness while "wish for happiness" may add thousands of points. In The
Sims 2, Wants and Fears also contributed to a Sim's "Aspiration" meter,
roughly analogous to current self-esteem. In The Sims 3, Aspiration is
removed entirely, replaced with "Moodlets", which contribute positive,
negative, or neutral values to the original Motivation meter. Moodlets
can be inspired by physical events, such as having a good meal or
comfort from sitting in a good chair, as well as emotional events like a
first kiss or a break-up.
System Requirements
2.4 GHz P4 processor or equivalent
1.5 GB RAM
128 MB Video Card with support for Pixel Shader 2.0
Microsoft Windows Vista Service Pack 1
At least 6.1 GB of hard drive space with at least 1 GB of additional space for custom content and saved games
For computers using built-in graphics chipsets under Windows, the game requires at least:
Intel Integrated Chipset, GMA 3-Series or above
2.6 GHz Pentium D CPU, or 1.8 GHz Core 2 Duo, or equivalent
0.5 GB additional RAM
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